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IHRT vs SLE

iHeartMedia, Inc. Class A Common Stock and Super League Enterprise, Inc. Common Stock

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iHeartMedia, Inc. Class A Common Stock

iHeartMedia, Inc. operates as an audio media company in the United States. It operates in three segments: Multiplatform Group, Digital Audio Group, and Audio & Media Services Group. The Multiplatform Group segment offers broadcast radio stations, sponsorships and events, and live and virtual events; and operates Premiere Networks, a national radio network that produces, distributes, or represents syndicated radio programs and services to radio station affiliates. This segment also delivers real-time traffic flow and incident information, as well as weather updates, sports, and news. Its Digital Audio Group segment provides podcasting, digital sites, newsletters, digital services and programs, and ad tech platforms; and iHeartRadio, a mobile app and web-based service for radio stations, digital only stations, custom artist stations, and podcasts. The Audio and Media Services Group segment engages in the media representation business; and provides scheduling and broadcast software and services. This segment also provides RCS, a cloud and on-premises broadcast software, which offers radio and television automation, music scheduling, newsroom automation, advertising sales management, and disaster recovery solutions; and real-time audio recognition technology to radio and television stations, cable channels, record labels, advertisers, and agencies, as well as media streaming and research services. The company was formerly known as CC Media Holdings, Inc. and changed its name to iHeartMedia, Inc. in September 2014. iHeartMedia, Inc. was incorporated in 1974 and is headquartered in San Antonio, Texas.

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Super League Enterprise, Inc. Common Stock

Super League Enterprise, Inc. creates and publishes content experiences and media solutions across immersive platforms in the United States and internationally. Its proprietary cloud-based platform offers dynamic media technology; metaverse game experience and tournament technology; and fully remote production and livestream broadcast technology. The company also operates Minecraft server world for more casual players on consoles and tablets. In addition, it sells on-platform media and analytics products, and influencer marketing campaign sales to third-party brands and agencies; game development and custom game experiences within its owned and affiliate game worlds; and production, curation and distribution of entertainment content for its network of digital channels and media and entertainment partner channels. The company was formerly known as Super League Gaming, Inc. and changed its name to Super League Enterprise, Inc. in September 2023. Super League Enterprise, Inc. was incorporated in 2014 and is headquartered in Santa Monica, California.

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